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Added a “Render Selected Materials” and “Render All Materials” commands to the material menu.Added support for editing shader parameters when multiple compatible nodes are selected in the ShaderGraph Editor.This is enabled from the Motion Vector section of the RSObject tag. Added initial support velocity-based transformation blur for Thinking Particles and X-Particles.This feature requires X-Particles V4 build 690 (Early Access) or higher. Added initial support for the color and thickness attributes of xpTrail objects in X-Particles.Fixed bug where proxy export could throw an exception when scene contains render element with no filename.Fix crash when rendering GrowFX object modified with Redshift Mesh Parameters.Disable Display Elements in render element manager when initiating a render with Render View enabled.
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Fixed an issue where the viewport would flicked when rendering a MASH object in IPR mode.Fixed an issue where XGen IGS width scale wouldn’t render correctly.Fixed an issue with XGen IGS that would cause segments of the spline to not render correctly.Added ‘Reflection End Color’ option to RS Material.RedshiftPostEffects node now respects the OCIO, OCIO_ACTIVE_DISPLAYS, and OCIO_ACTIVE_VIEWS environment variables.Added XGen IGS support for Linux 2016.5 to 2019 and OSX 2017 to 2019.
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WARNING: This version upgrades the Redshift proxy file version! Proxy files exported with this version won’t load in previous Redshift versions!
#REDSHIFT RENDER 2.6 DRIVER#
Redshift 2.6 versions require NVidia driver version 390.65 or later (Windows), 390.25 or later (Linux) and 387.128 or later (macOS). This build includes plugins for Maya, 3ds Max, Houdini, C4D, Softimage and Katana Log-in and check out what everyone is talking about. This feature requires X-Particles V4 build 690 (Early Access) or higher.” This information is from the Redshift 3D forums. Also, if you’re an X-Particle user, they’ve added the “initial support for the color and thickness attributes of xpTrail objects in X-Particles. Another item of interest is that they’ve added a “Render Selected Materials” and “Render All Materials” commands to the material menu.
#REDSHIFT RENDER 2.6 UPDATE#
This update is the first version that officially supports 3ds Max 2020. Redshift has announced that build v2.6.39 is now available.
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